The scientifically accurate digital resurrection of an ancient Roman village with the help of modern Virtual Reality technologies. 

The goal of this VR project was to reconstruct several ancient Roman buildings, including a house and garden, a bakery, and the surrounding street, which were discovered during an excavation in Komarom, Hungary. This VR exhibition is presented at the local museum, along with the physical results and finding of the excavation and other artifacts. 

The Museum Director reached out to us hoping to add some spice and excitement to the average museum experience. Our main and most important goal was to make the 3D assets and interactions scientifically accurate and precise to the Roman times.

Work method

To achieve historical authenticity when representing buildings, tools, paintings and statues from the Roman era, we developed the Brigetio application in close collaboration with local archaeologists and professionals. We recreated rooftops terrazzo stones and tile flooring from samples that were recovered at the archeological site.

Our 3D experience also includes built in games designed to make the virtual visit even more enjoyable.

We believe that the app, with all its educational and fun mini games, will bring joy to all visitors and give everyone the opportunity to discover and experience how these Roman people lived their daily lives and how the Roman village once looked like in its golden age. 

 

"Our museum has a memorable and archaeologically exact VR experience, thanks to Leopoly. The team has done an excellent job: whether it was a 3D scanned mosaic or objects recovered from the Roman area, every archaeological fining was perfectly transferred into a realistic VR environment."

Post Tags :

Share :

Recent Post